Geometry was designed to be a RPG Maker VX Ace game. I keep redoing the plot so there's only main themes right now.
Triangle, Square, and Circle are childhood friends during the past timeline. They hang out and play games together and go to the same school and are a declared trio of best friends, until not much later their families move to different locations and they eventually lose touch of one another. The player controls Triangle during the childhood portion and interacts with Square and Circle and other characters, and the integrity of these actions influences whether the current timeline is Realm A or Realm B. |
realm a
In this realm, Triangle strives to create a utopia for his citizens, but his idealism and naivety prevents him from seeing the problems he causes. He's big on public appearances and supposed transparency in his early ruling years, but problems down the line cause him to only give false, faceless morale boosts to his people, and keep his future plans under wraps.
The Resistance has more diplomatic methods of abdicating Triangle in Realm A, but his guards working closely under him make it hard to get an audience with him. Or, you can be an asshole and bust your way in and threaten him. |
realm bIn this realm, Triangle rules based on his own selfish whims and want for power. He's careful to keep things running smoothly enough in regions that his people don't cause uprisings, but other than that, he knowingly neglects basic duties of the nation. His empire is built on fear, except for his high ranked officials, who are loyal because of bribes.
The Resistance deals with Realm B Triangle through force, and gets fewer chances to speak to him one-on-one to reason things. |
Self-Appointed King - Realm A Triangle
Royal Blood - Realm B Triangle
Prismic - Battle
Intense - Battle